Wednesday, Jun 09, 2021, 11:47 Apple services

Apple Music: Lossless Streaming Now Available – Dynamic Head Tracking This Fall

Effective immediately (since Sunday), Apple Music subscribers will be able to stream select songs and albums in lossless quality. Although the current catalogue of "lossless" quality music only encompasses 20 million songs, the entire platform will eventually undergo the change. However, those who hope to take advantage of the new streaming option will have to pay attention to a few important details.

Apple Lossless: Activation In System Settings
According to current feedback on the internet, more and more users are reporting that lossless is now available to them. The option is also shown to us – and without us having done anything at all. Certain users have mentioned that the option doesn't always appear until they restart their advice. Of course, macOS 11.4 and iOS/iPadOS 14.6 are prerequisites – however, the beta of the recently released updates can also be used. Lossless isn't activated by default after updating and to do so on a Mac you'll have to open up the Music app and enable the option under Music > Settings > Playback. On iPhone and iPad, go to the system settings.



Versatile Configuration Options
In the following menu, you'll have the ability to choose various levels of quality for different applications. Lossless and hi-res lossless can be activated separately for cellular data and WiFi streaming just as with downloads. Apple has also provided information concerning data usage, as an example: a 3-minute title in AAC format only takes up about 6 MB worth of space, a hi-res lossless needs about 145 MB.

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Headtracking Coming This Fall – Exact Features Unclear
In the previously mentioned menu, there's also an option for Dolby Atmos. Songs that support the surround sound format have an indicator in the form of the Dolby Atmos logo. According to a recently released support article, 3D audio with dynamic head tracking should come in the fall of this year. Select AirPods are able to guess the general position of a user's head thanks to an internal gyroscope and acceleration sensors. However – a feature like 3D head tracking doesn't really make sense without a visual companion to the auditory media. Like in a music video, for example.

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